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This page will give you my strategies for Command and Conquer 3.

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General Strategies

 

1. When you put units a building you should have 2 missile squads and 1 anti-Infantry unit. This will make sure you don't get eaten by buzzers and not burned out by Flame Tanks.

 

 

2. When you fighting in a urban area (Lots of buildings close to each other) use Black Hand, Grenadier squads, and buzzers to clear out buildings.

 

3. If you leave a Scrin enemy alone to long, you should expect to lose.

 

4. A good combination of machines is 2 or more stealth detecting units, 2 or more anti-Air, 3 anti-Infantry and 3 building destroying units.

 

 

 


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NOD Strategies

 

Super Shadow Team Rush

 

    A very simple "Rush" that will take down your enemy within 3 minutes.

 

1. Build a Power Plant

 

2. Build a Hand of NOD

 

3. Build a Secret Shrine

 

4. Use the superpower and place it close to your Hand of NOD. Train 2 shadow teams.

 

5. When all the shadow teams are ready, make them fly or "Hang Glide"

 

 

 

6. Now move them to your enemy's base. Be careful! If you have a smart enemy they will already have base defenses at the Front of their base. To slip by, go around to the back of their base where the defenses , and land.

 

7. Now navigate to their Con-Yard. Be careful! Shadow teams are affected by Tiberium Radiation! So walk around it. Also look out for harvesters and machines that will crush infantry.

 

 

8. Take a look around. If there is crane or War Factory this job will be hard to do. ( Crane = Base Defenses and War Factory =  New MCV) Now blow up the enemy's Con Yard. It will take more then one "Strike" to destroy it. If they repair it, its a waste of money. You strike more damage then they can repair.

 

Option. If they are smart and build base defenses while you are blowing their Con Yard up, blow up there power plants! This will take their power and radar off line. Now you can continue.

 

9. Now when you have blown up their Con Yard, blow up their War Factory (So They Can't Train a MCV). Then their Crane.

10. You have finished! Now look if they built any more bases and take them out!

 

 


Super Shadow Team and Engineer Rush

 

    A better version of the Shadow team rush, but more difficult to implement. Only thing is that you have to play on a wide, open map with a way to get to the back of the enemy's base.

 

1. Do the same as the rush on top, but right after the power plant is built, build a shredder turret around your MCV (Stops Engineer rush). When the Hand of Nod is built train a saboteur.  and send it close but not so close that it will be discovered by the enemy.

 

2. Continue with steps 3, 4 and 5 with other strategy.

 

 

3. Now make the Shadow Teams go to where the saboteur is. Then go behind the enemy's base and use the engineer (saboteur) to capture the MCV. Then use the Shadow Teams to blow up the War Factory and Crane.

 

 

4. You have finished! Now look if they built any more bases and take them out using the same strategy!

 


Super Power Strategies

 

    These are a list of the things you can do with NOD Super Powers.

 

        Decoy Army    =    "Spot" for other super powers and your allies powers/attacks.

        Cloaking Field    =    Good to kill a mass amount of basic infantry coming at you.

        Radar Jamming Missile    =    Good if you need to sneak in the enemy's base unseen by the radar. (Only 10 seconds!)

        Seed Tiberium    =    Good to kill GDI infantry. Place right in front of barracks.

        Catalyst Missile    =    Good to destroy enemy refineries with!

        Nuclear Missile    =    Have Fun with the big bomb! (Use it to destroy the enemy's base in one shot!)

 

 


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GDI Strategies

 

Coming Soon!

 

 

 

 

 

 

 

 

 

 

 

 

 

 


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Scrin Strategies

 

Coming Soon!

 

 

 

 

 

 

 

 

 

 


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